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Publish 393 [EFT Updates]  (Read 1621 times)

Jan 21, 2013 at 07:18 pm
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  • ( ͡° ͜ʖ ͡°)
  • Senior Admins
Extreme Football Throwdown
  • Added new map: Turbines. A rather small map set high up in the air. Guard the goal well, it's possible to score right from the ball spawn with a well-placed shot. Spinning fans make getting up a level easier.
  • Added new map: Castle Warfare. A large map of two facing castles. The main gate takes time to open and a bottleknock makes it tough to plow right to the end zone. This is a conversion and enhancement of gm_castlewarfare.
  • The map Sky Step has been updated. It is now easier to get the Speed Ball powerup, an extra area down below the main bridge has been added, and the broken down staircase has been restored.
  • Added an over-the-shoulder camera and crosshair for when throwing or using certain items.
  • Added an on-screen angle finder when throwing.
  • Punch hits now line up with the animation in a much more accurate fashion.
  • You can now press SHIFT to wave and say "over here!". You will be frozen for 2 seconds in this state. You will be unfrozen immediately if you catch the ball.
  • The ball will now be returned if the person carrying it is in the air for 20 seconds or more.
  • Made knockdown ragdolls not look like they're getting up before hitting the ground.
  • Added weapon: Beatdown Stick. Simple melee weapon. Deals a decent amount of knockback with a weak amount of actual damage. If it hits someone when thrown then it will bounce off of their head (possibly multiple times).
  • Added weapon: Arcane Wand. Throws arcane explosions. Long charge time.
« Last Edit: Jan 24, 2013 at 06:15 pm by JetBoom »

#1 Jan 21, 2013 at 07:20 pm
Fuck yeah

#2 Jan 21, 2013 at 10:19 pm


  • Stroogile Supreme
How much damage does the arcane wand do exactly?

#3 Jan 22, 2013 at 08:30 pm
Damage what explosive barrel does

#4 Jan 22, 2013 at 08:41 pm
PM or e-mail me instead of adding me to Steam for issues

Sometimes I post things in my blog


  • ( ͡° ͜ʖ ͡°)
  • Senior Admins
More like 15 I think plus whatever damage you get from hitting a wall.

#5 Jan 30, 2013 at 03:39 pm
Found a little bug, if you join a team when a new round starts, you'll be able to move before anyone else gets to.